I'm beginning to wonder if they are letting the 8-year-olds run the front page posts over at Evil Avatar. I used to get upset at some of the things they posted until Aaron pointed out what was right in front of me: they are rumor mongers. That being said, I just have to say something because it is getting ridiculous. I found all three of these posts on their front page when I went over there today:
Absurd posting #1
Here is a link to my last Gamasutra feature this month.
Does it even matter who the publisher is anymore? According to our
research, all the major publishers have an average metacritic score
between 76 and 63, with all them having their own high scores and
extremely low scores.
*Graph from Gamasutra validating statement*
I don't typically post my own articles, but I think this is a pretty interesting topic."
Okay, this annoys me because how a development studio's average score on a game has a single fucking thing to do with the publisher is absolutely beyond me. The exception would be something like EA Big whom EA probably has a bit of sway with how the game is done. My understanding of the publisher's role in the game-development cycle is that they provide distrubution, and usually some production money. Valve says something to EA like, "Hey, we can afford to make this game, but we can't afford to burn, print, and ship 2 million copies, plus, we don't want to spend the time it will take to contact 250,000 retailers about it. So, can you guys do that?" and EA says, "Well, is it good?" Then Valve says, "We're Valve, d00d." and EA says, "Okay, we'll front the money, but we want X percent of sales" and Valve says, "Okay." The more money valve asks for, the higher the fleecing percentage for EA is going to be, because EA knows Valve is asking for a higher risk. But if the game is from Bob's Backyard Blasters, EA is not going to care much if the game does well, because Bob doesn't carry much sway and can't ask for much money to publish his first games. They'll still happily do it if their analysis says they have a remote chance of making money, but I wonder why this is news?
Absurd posting #2
"Bushnell: Encryption chips will end piracy
For those that don't know Nolan Bushnell was one of the founders of
Atari (as well as one of the founders of Chuck E. Cheese). He's also
been critical of the game industry, going so far as to call modern games "trash". Well he's once again making waves, this time predicting the end of game piracy.
Quote:
|
"There is a stealth encryption chip called a TPM that is going on the
motherboards of most of the computers that are coming out now," he
pointed out "What that says is that in the games business we will be
able to encrypt with an absolutely verifiable private key in the
encryption world - which is uncrackable by people on the internet and
by giving away passwords - which will allow for a huge market to
develop in some of the areas where piracy has been a real problem." |
A few years back a patent came to light showing that Sony had
developed a method to intrinsically link a piece of software - even a
hard copy - to a particular piece of hardware. Gamers were
understandably upset by that prospect, and Sony assured us that they
were nowhere near implementing it. Well what's the reaction going to be
if, as Bushnell claims, hardware manufacturers are already
surreptitiously placing elements of these markers in our motherboards?
I don't pirate software, but I will never buy a mobo that
makes me jump through hoops to use my own games the way Microsoft and
Apple make me to use XBLA games and iTunes media. I don't care if that
means I never buy another computer, I will not stand for it."
Um, yes you will. If you want to participate in this society.
Anyways, what bothers me so much about this one is mostly that people talking about the end of piracy is old news. They want everyone to believe them so they can sell their product/service. They've been predicting the end to piracy for 20 years, and it still hasn't happened. Statements like, "which is uncrackable by people on the internet and by giving away passwords" should indicate to a journalist who knows anything about games and software that this is not a good person to quote because he is a moron. If your website is about morons, you're dead on, but if your website is about games and software, you will not be posting noteworthy news.
Absurd posting #3
Multiple 90 minute cutscenes in MGS4
This according to PSW magazine via CVG:
Quote:
|
Originally Posted by CVG
We
know the Metal Gear Solid series is famous for its long cut-scenes, but
this tops everything! Metal Gear Solid 4, the latest installment in
Hideo Kojima's seminal stealth series, has cut-scenes (note the plural)
that approach the 90 minutes mark.
For those troubled with time keeping, that's the length of a feature film.
The news comes from PSW magazine, who's been and finished MGS4, and
then promptly whispered in our ears about the shocking 90-minute
cut-scenes. The latest issue hits newsstands today, by the way.
|
Say what!?
Update: Gamepro is saying this is false, and while the game has some lengthy cutscenes - none even approach 90 minutes."
I got some news for you--you can just ask the guy in the cubicle next to you if this is a mistake or not. Just because CVG harbors idiot journalists doesn't mean you have to, too. Guys, come on. Just because they're published in print doesn't mean PSW doesn't still make mistatkes. In fact, it removes their ability to do cool things like "UPDATE" their idiotic statements. If I told you a game had 500 hours of scripted game events, any simpleton can tell that should have been a 50, not a 500. Obviously what PSW meant was that MGS 4 "has cut-scenes that [in total] approach the 90 minutes mark." It's a game, and I'm sure that the dev team knows if they don't let gamers PLAY it, they will not have a very happy audience. Sheesh.