The man who swore he would pursue every vile/evil choice in Star Wars: Knights of the Old Republic is finally finished with his tale. Parts one and two were captivating and very entertaining, but I enjoyed his last chapter the most.
It is not terribly deep, but deep enough that I'm glad I had the chance to read about what being a true douche-bag is like. I tried to be bad in KOTOR, and arrived at the same sentiment: I liked being good too much. In Fable, my tyranny was limited because I found divinity so much more satisfying, and in Black & White... well, I couldn't get far enough in B&W to really make any particular judgment (I encountered a point where the in-line tutorial was so unclear, I literally couldn't figure out what to do), but I like to think I would have been a benevolent God.
Enter Dungeons & Dragons.
You may think this paints a rosy picture for my group, but I am warm to Tycho's school of antagonism. Cross that with the wisdom of Dungeon Masters past: friends around me who have already taken the reigns, including Kathie--who has been speaking with Scott Lockhorn, my former master. Add to that, James Ahlschwede, who taught me more in a 3 page e-mail and an afternoon of chatting than I had gleaned from the Dungeon Master's Guide in a week.
But I do not intend to crush them immediately. I have learned from the chronicles of a Star Wars Bastard that true cruelty is much more easily manifest when initial trust has been earned. So I shall play "their game" tomorrow night, and the first tendrils of my creeping destruction will take hold in the cracks of their psyche.
Well, how did it go? Send me something, fool, and let me know how the game went first night.
Posted by: Kathie | April 28, 2009 at 01:56 PM